005 : Unity Developer at PlayShifu

Pioneering interactive play by seamlessly integrating physical toys with digital Unity experiences, fostering immersive and educational engagements for children.

"Designing toys is about capturing the magic of play—where imagination runs wild and every creation brings a new smile."

Amazon Link

Android Link

Website

YouTube

Key Responsibilities & Achievements

  • Tacto core: Developed core features within the Tacto interactive learning platform.
  • Figurine Detection Algorithm: Implemented and refined a figurine detection algorithm for seamless physical-digital interaction.
  • Unity 2D Development: Proficient in Unity 2D development, contributing to engaging user experiences.
  • Editor Tools: Created custom editor tools to enhance the development workflow for the Terra project.
  • PlayFab SDK Integration: Integrated the PlayFab SDK into Unity, enabling User Generated Content and dynamic catalog management.
  • Oculus Multiplayer Games: Developed immersive multiplayer VR games with integrated voice chat functionality for the Oculus platform.
  • IK and Lip-Sync Animation: Implemented Inverse Kinematics (IK) and synchronized talking animations based on real-time voice input.
  • Handheld to VR Pipeline: Established pipelines for the efficient transition of existing handheld games to virtual reality platforms.
  • VR Optimization: Achieved significant VR performance optimization, consistently reaching target frame rates of up to 72 FPS for smooth and engaging experiences.